3/26/2023 0 Comments Pokemon health calculator![]() Many moves alter the stats of Pokemon, either making them more formidable or less threatening. No matter from which sources you're receiving evasion, you may only ever raise a move's Accuracy Check by a maximum of +9. For example, the Illuminate Ability helps you avoid all three kinds of attacks. Abilities and Move Effects that modify your Evasion do so for all three of your Evasion scores. ![]() You do not gain further benefits to evasion from the artificially increased defense score, however. Raising your Defense, Special Defense, and Speed Combat Stages raises the relevant Evasion by +1. For every 10 points they have in Speed, their evasion is increased by +1, up to a maximum of +6.īeside these base values for evasion, many other things can modify Evasion. Speed Evasion is determined by a Pokemon's Speed Stat.For every 5 points they have in the relevant defense stat, that evasion is increased by +1, up to a maximum of +6. Physical and Special Evasion are determined by a Pokemon's Defense and Special Defense Stats respectively.Speed Evasion may be used to modify the Accuracy Check of any attack, but you may only add one of your three evasions to any one check. Physical Evasion may modify only attacks that use the attack stat, while Special Evasion may modify only attacks that use the Special Attack Stat. When being targeted by a move that has an Accuracy Check, a Pokemon adds their Evasion score to the move's accuracy check. Evasion helps Pokemon avoid being hit by moves. Physical Evasion, Special Evasion, and Speed Evasion. Pokemon have three different sets of Evasion. You may add 1 Speed Evasion bonus for every 10 points in Speed when targeted by any Move. The Pokemon with the highest Speed stat goes first during round. You may add 1 Special Defense Evasion bonus for every 5 points in Special Defense when targeted by a Ranged - Special Attack or Melee - Special Attack Move. Subtract the Special Defense stat from Damage from Ranged - Special Attack or Melee - Special Attack Moves. The Special Defense Stat is used when you receive damage from a Ranged - Special Attack or Melee - Special Attack Move. After calculating damage, add the value of your Pokemon’s Special Attack stat to Ranged - Special Attack damage and Melee - Special Attack damage. The Special Attack stat is used to calculate damage when making a special based attack. You may add 1 Defense Evasion bonus for every 5 points in Defense when targeted by a Ranged - Attack or Melee - Attack Move. ![]() Subtract the Defense stat from Damage from Melee - Attack or Ranged - Attack Moves. The Defense Stat is used when you receive damage from a Melee - Attack or Ranged - Attack Move. After calculating damage, add the value of your Pokemon’s Attack stat to Melee - Attack damage and Ranged - Attack damage. The Attack stat is used to calculate damage when making a physical based attack. Hit Points are calculated with this formula: When the Pokemon’s Hit Points reach 0, the Pokemon is unable to make any actions and in unconscious. HP is used to keep track of your Pokemon’s Hit Points. ![]() Note: when using Ctrl-F, type the FIRST stage in the evolution line. ![]()
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